MSRevive / MSRevive/MasterSwordRebirth

Allow killtarget to delete chests

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game
Dominant language
C++
Stars
22
Forks
16
Avg merge
5m
Merged PRs (30d)
1

Description

Currently it seems killtarget doesn't work on chests even though they're considered monsters.

Contributor guide

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Locate the killtarget handling and the entity code for chests, then compare how chests are classified with other monsters. Confirm the expected deletion behavior in a local game run and verify that killtarget can remove chests without affecting unrelated entities.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
game-dev
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
45/100

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