MSRevive / MSRevive/MasterSwordRebirth

Refactor player model stuff

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enhancement 🔧 game
Dominant language
C++
Stars
22
Forks
16
Avg merge
5m
Merged PRs (30d)
1

Description

Currently the player model stuff is handled through the scripts, however might be better to wait for AS and do in in AS?

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

The issue names no files, tests, or entry points. First identify where player model handling currently lives in the scripts and clarify what “AS” means and whether it is the intended destination; completion criteria for moving or refactoring that handling are not specified.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
game-dev
Issue type
Refactor
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
20/100

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