MSRevive / MSRevive/MasterSwordRebirth
Refactor player model stuff
Open
Nobody has claimed this yet.
enhancement 🔧
game
- Dominant language
- C++
- Stars
- 22
- Forks
- 16
- Avg merge
- 5m
- Merged PRs (30d)
- 1
Description
Currently the player model stuff is handled through the scripts, however might be better to wait for AS and do in in AS?
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
The issue names no files, tests, or entry points. First identify where player model handling currently lives in the scripts and clarify what “AS” means and whether it is the intended destination; completion criteria for moving or refactoring that handling are not specified.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- game-dev
- Issue type
- Refactor
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100