MSRevive / MSRevive/MasterSwordRebirth

Item meta system

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#284 1 comment 0 reactions 0 assignees View on GitHub

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enhancement 🔧 game
Dominant language
C++
Stars
22
Forks
16
Avg merge
5m
Merged PRs (30d)
1

Description

It would be pretty useful for us in the future to be able to have meta data for items and store them in the character file with the item.

This would allow us to do a lot more and have "custom" items of sorts.

I have no idea if it's feasible however due to memory limitations because of how large character files could end up being.

Contributor guide

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

No files, tests, or entry points are named. Start by locating item handling and character-file storage, then investigate the memory implications raised in the issue; the work needs a defined metadata format, feasibility decision, and acceptance criteria before implementation can be considered complete.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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