MSRevive / MSRevive/MasterSwordRebirth
Add fullbright support for models
Open
Nobody has claimed this yet.
enhancement 🔧
game
- Dominant language
- C++
- Stars
- 22
- Forks
- 16
- Avg merge
- 5m
- Merged PRs (30d)
- 1
Description
Could use this ,but it'd probably just be better to wait for the render engine. https://github.com/BlueNightHawk/halflife_fullbright
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Review the linked fullbright implementation at https://github.com/BlueNightHawk/halflife_fullbright and determine how it relates to the project's planned render engine. The issue names no source files or tests, and completion criteria are not defined; clarify the rendering approach and expected model behavior before starting.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- computer-graphics, game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100