MSRevive / MSRevive/MSCScripts

Skeleton ghosts

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#295 0 comments 0 reactions 0 assignees View on GitHub

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Dominant language
AngelScript
Stars
4
Forks
12
Avg merge
14h 8m
Merged PRs (30d)
5

Description

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Review the two attached screenshots and reproduce the issue after several skeleton summons. Then trace the skeleton summon and rendering path; done means the special skeleton no longer appears as an unintended ghost and the behavior is verified in-game.

Written by the indexing model from the issue text.

Assessment

Domain
game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
15/100

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