MSRevive / MSRevive/MSCScripts

Summons are considered human

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#274 1 comment 0 reactions 0 assignees View on GitHub

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bug 🐛 med priority
Dominant language
AngelScript
Stars
4
Forks
12
Avg merge
14h 8m
Merged PRs (30d)
5

Description

This issue has no description.

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

The issue body does not identify any files, tests, entry points, or expected behavior. First clarify why summons are classified as human and what classification is expected, then locate the relevant entity-type logic and add or update a regression test showing the corrected result.

Written by the indexing model from the issue text.

Assessment

Domain
game-dev
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
15/100

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