MSRevive / MSRevive/MSCScripts
Smith in edana can fail to find the player
Nobody has claimed this yet.
- Dominant language
- AngelScript
- Stars
- 4
- Forks
- 12
- Avg merge
- 14h 8m
- Merged PRs (30d)
- 5
Description
if you do the smiths quest and talk to him again after you've done both of his quests in edana it fails to find the player and prints both "sorry" lines
https://cdn.discordapp.com/attachments/1070178738643415091/1074838971873513554/image.png
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Reproduce the Smith interaction in Edana after completing both of his quests, then locate the script or entry point handling that conversation. Done means the player is found correctly and the two "sorry" lines are no longer both printed; no file or test is named in the issue.
Written by the indexing model from the issue text.
Assessment
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 35/100