MSRevive / MSRevive/MSCScripts
Model of held item Mismatch Upon Respawn
Open
Nobody has claimed this yet.
help wanted
- Dominant language
- AngelScript
- Stars
- 4
- Forks
- 12
- Avg merge
- 14h 8m
- Merged PRs (30d)
- 5
Description
I'm sure this is an ancient bug that really doesn't affect gameplay, but here it is nonetheless. Sometimes upon death, items held will change models.
Best I've been able to replicate is the Raven Mace turning into.... whatever this is:
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing death and respawn while holding the Raven Mace, using the linked report image as the symptom reference. Trace the held-item model selection around respawn; done when the held item consistently retains its correct model after death.
Written by the indexing model from the issue text.
Assessment
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100