MSRevive / MSRevive/MSCScripts

Model of held item Mismatch Upon Respawn

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#228 1 comment 0 reactions 0 assignees View on GitHub

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help wanted
Dominant language
AngelScript
Stars
4
Forks
12
Avg merge
14h 8m
Merged PRs (30d)
5

Description

I'm sure this is an ancient bug that really doesn't affect gameplay, but here it is nonetheless. Sometimes upon death, items held will change models.

Best I've been able to replicate is the Raven Mace turning into.... whatever this is:

https://steamuserimages-a.akamaihd.net/ugc/5102047032333137677/22B8765FFF62CEF9FEECB35D0EF483C9237B9308/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false

Contributor guide

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reproducing death and respawn while holding the Raven Mace, using the linked report image as the symptom reference. Trace the held-item model selection around respawn; done when the held item consistently retains its correct model after death.

Written by the indexing model from the issue text.

Assessment

Domain
game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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