MSRevive / MSRevive/MSCScripts
Create wave base
Nobody has claimed this yet.
- Dominant language
- AngelScript
- Stars
- 4
- Forks
- 12
- Avg merge
- 14h 8m
- Merged PRs (30d)
- 5
Description
Currently, there are plenty of "wave" attacks in MSR, being the holy wave, north maul wave, + more. Making a wave base would normalize how these waves function and would generally improve the function and optimization of these waves. Plus, additional wave attacks would be easier to add in the future.
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by locating the existing holy wave, north maul wave, and other wave attack implementations. Compare how they function and are optimized, then define a shared wave base whose behavior is consistent and makes adding future wave attacks straightforward.
Written by the indexing model from the issue text.
Assessment
- Domain
- game-dev
- Issue type
- Refactor
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100