Voxy doesn't work and disabling it in game makes the whole game crash
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- Java
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Description
RAM : 16 GB DDR3 (12 GB allocated for Minecraft)
MC Version : 26.1
Loader & Version : Fabric 0.19.3
Voxy Version : 0.2.14-alpha
Environment : Client Side
What happened
In my single player world i enabled voxy and set the voxy render distance to 170 (my normal render distance was 42) then when i went back to the game, the chunk i was in and about 10 chunks to the left side didn't reload at all (just it didn't even flicker) and all other chunks (chunks near the right side and distance chunks) were just huge blocks that i don't know how to describe but my FPS was just below normal. I waited for like 5 minutes but nothing changed so i went to disable voxy rendering and as soon as i went back to the game; whole Minecraft just lagged and went to "Not Responding" mode and then i waited for like 5 minutes and nothing happed so i had to force close the game using task manager.
Fixes that worked
Remove voxy and use Distant Horizons 😑(really... 170 render distance in Distant Horizons works with like max FPS and no lag at all)
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the issue in a single-player world with Minecraft 26.1, Fabric 0.19.3, Voxy 0.2.14-alpha, 42 normal render distance, and 170 Voxy render distance. Check whether chunks fail to reload and whether disabling Voxy makes the client become unresponsive; done means rendering and disabling Voxy no longer cause these failures.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- java
- Domain
- computer-graphics, game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Quiet
- Clarity
- Needs clarification
- Newbie friendliness
- 38/100