MCRcortex / MCRcortex/voxy

Voxy LODs render as white/untextured with Complementary shaders when using Mesa-git drivers instead of Mesa

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Dominant language
Java
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Description

After I decided to switch from the stable Mesa package to the Mesa-git drivers for my RX 9060-XT 16G, Voxy keeps giving me strange issues.
With Complementary shaders, the LODs are completely gray-colored. Without any enabled, the LODs outright don't render. Any other shaders seem to work fine.
Image
My used Linux distro is CachyOS on the LTS kernel, while also using rocm-opencl-runtime and hip-runtime-amd on the side for Blender, DaVinci Resolve, and OpenCL acceleration with C2ME.
Here is the log:

latest.log

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reviewing the attached latest.log and reproducing the LOD behavior with Complementary shaders on Mesa-git versus stable Mesa in the reported CachyOS setup. The issue is done when the cause of the white, untextured, or missing LODs is identified and a verified fix or clear compatibility limitation is documented.

Written by the indexing model from the issue text.

Assessment

Tech stack
java
Domain
computer-graphics, game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Quiet
Clarity
Needs clarification
Newbie friendliness
38/100

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