Voxy crashes if engine is set to Vulkan
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- Dominant language
- Java
- Stars
- 1.2k
- Forks
- 1.1k
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Description
Can you please just disable itself in this case as with the MacOS OpenGL version?
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by locating the Vulkan engine setup and the existing MacOS OpenGL self-disable behavior. Reproduce the crash with the engine set to Vulkan, then compare the two code paths. Done means Voxy disables itself instead of crashing in the Vulkan case, with the existing behavior preserved for MacOS OpenGL.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- java
- Domain
- computer-graphics, game-dev
- Issue type
- Bug
- Difficulty
- 2/5
- Estimated time
- 1-3 hours
- Activity status
- Quiet
- Clarity
- Mostly clear
- Newbie friendliness
- 52/100