Sky/water flickering when connected to remote server
Nobody has claimed this yet.
- Dominant language
- Java
- Stars
- 1.2k
- Forks
- 1.1k
- PR merge metrics
- No merged PRs in 30d
Description
When Voxy rendering is enabled, I have constant, rapid flickering of dark colored patches in the sky and on the surface of water. I haven't been able to reproduce it yet in local games, only when connected to a remote server.
It's difficult to capture in a screen shot. This was the best I could manage:
You can see the sky issue clearly here. These dark patches randomly move around and flicker in and out at sub-second intervals. You can also see in the upper right quadrant that the surface of water sometimes does not render properly and shows the blocks underneath instead of the normal surface texture.
I am running MC java edition 26.2 with the latest Voxy as of today's update (0.2.17-alpha), on linux. though it has also affected previous versions of both minecraft and Voxy. My video card reports as Intel Corporation WhiskeyLake-U GT2 [UHD Graphics 620] (rev 02) using the i915 driver. I have no other mods installed.
Apologies if this is a known issue. I looked for similar issues that were already opened but did not see anything that seems to match precisely.
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the issue with Voxy 0.2.17-alpha on a remote server under Linux with Intel UHD 620 graphics and the i915 driver, then compare it with a local game. Investigate the sky and water rendering behavior; done means the dark patches and flickering stop and water surfaces render instead of exposing blocks.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- java
- Domain
- computer-graphics, game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Quiet
- Clarity
- Needs clarification
- Newbie friendliness
- 42/100