Slow start with Photonics
Open
Nobody has claimed this yet.
- Dominant language
- Java
- Stars
- 1.2k
- Forks
- 1.1k
- PR merge metrics
- No merged PRs in 30d
Description
When Photonics and Voxy are both enabled along with a shader (here, Eclipse, but it also happens with BSL), the game freezes for around 5 minutes upon loading into a world. The game logs don't show any errors.
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the load with Photonics and Voxy enabled alongside Eclipse or BSL, then compare the game logs and loading time with each component disabled. Done means the world loads without the reported roughly five-minute freeze and the behavior is covered by an appropriate regression check.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- java
- Domain
- game-dev, performance
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Quiet
- Clarity
- Mostly clear
- Newbie friendliness
- 45/100