LODs rendering off center
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- Dominant language
- Java
- Stars
- 1.2k
- Forks
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Description
voxy not rendering chunks around the player equal distance in all directions, blue is where I expect to be ie in the middle of the rendered chunks, I end up at yellow in a corner.
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the reported LOD layout in Voxy and compare the rendered chunk bounds with the player's position shown in the attached image. Trace the code that determines LOD chunk placement around the player; the issue is done when rendered chunks are centered on the player and extend an equal distance in every direction.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- java
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100