Upon reloading shaders/resource packs textures glitch until I reload
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- Dominant language
- Java
- Stars
- 1.2k
- Forks
- 1.1k
- PR merge metrics
- No merged PRs in 30d
Description
Like the title says, whenever I change my shaders or resource packs I get these weird 2d renders above high blocks that only goes away after reloading.
GPU is a 4060RTX if that matters
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Reproduce the issue by changing shaders or resource packs and observing the 2D renders above high blocks, using the attached image as the visual reference. Trace the rendering and resource-reload paths involved, then verify that changing either no longer leaves the artifacts behind without a manual reload.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- java
- Domain
- computer-graphics, game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 35/100