Big geometry buffer allocations causing instabilities
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- Dominant language
- Java
- Stars
- 1.2k
- Forks
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Description
for some reason, the mod allocates 4095MB by default on my device causing freezes or sometimes crashes whenever i join a world, setting the geometry buffer manually doesn't seem to cause instabilities anymore
to manually set the geometry buffer, add the command line argument -Dvoxy.geometryBufferSizeOverrideMB=? and replace the ? with something optimal for your system as a number without any suffixes (e.g. 512 not 512mb)
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start with the linked reproduction log and the -Dvoxy.geometryBufferSizeOverrideMB entry point, then trace how the default geometry buffer size is selected. Reproduce the allocation and verify that the default no longer requests an unsafe size, while the override continues to work without freezes or crashes.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- java
- Domain
- game-dev, performance
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 42/100