MCRcortex / MCRcortex/voxy

tintindex in resource pack incompatible

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Dominant language
Java
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Description

Im pretty inexperienced with this stuff so keep that in mind
but im using a texture pack that changes cube.json and cube_all.json to use "tintindex" = 0, voxy however doesn't appear to like this as it just renders those blocks black in the lods. Unsure as to whether this is fixable or not but thought i'd bring it up :D

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

The issue names no source files or tests. Start by reproducing the problem with a resource pack that sets tintindex to 0 in cube.json and cube_all.json, then trace how tinted block textures are handled in the LOD renderer. Done means those blocks render with the expected tint instead of appearing black.

Written by the indexing model from the issue text.

Assessment

Tech stack
java
Domain
computer-graphics, game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
35/100

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