tintindex in resource pack incompatible
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- Dominant language
- Java
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Description
Im pretty inexperienced with this stuff so keep that in mind
but im using a texture pack that changes cube.json and cube_all.json to use "tintindex" = 0, voxy however doesn't appear to like this as it just renders those blocks black in the lods. Unsure as to whether this is fixable or not but thought i'd bring it up :D
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
The issue names no source files or tests. Start by reproducing the problem with a resource pack that sets tintindex to 0 in cube.json and cube_all.json, then trace how tinted block textures are handled in the LOD renderer. Done means those blocks render with the expected tint instead of appearing black.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- java
- Domain
- computer-graphics, game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 35/100