MCRcortex / MCRcortex/voxy

giant black boxes when loading into world / extremely high RD

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Dominant language
Java
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Description

this type of thing happened once when setting my RD to 32 to load a large area (made to 40 chunk radius) and a second time when i reloaded the world which is when i got the screen shots.

sorry if this issue has happened before, i'll leave my mod list for you to review as well in case that impacts it.
mods:
AppleSkin
Collective
Controlling
Dynamic FPS
Fabric API
Fabric Language Kotlin
FerriteCore
Full Brightness Toggle
ImmediatelyFast
Iris
Item Scroller
Just Enough Items
Just Zoom
Konkrete
Litematica
Lithium
MaLiLib
Mod Menu
Placeholder API
Reese's Sodium Options
Searchables
Shulker Box Tooltip
Sodium
Sodium Extra
String Duper Fix
Tweakeroo
Voxy
Xaero's Minimap
litematicaWand

screenshots:

Image Image Image

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reproducing the issue with render distance set to 32 and a 40-chunk radius, then compare behavior when loading and reloading the world. Review the listed mods and screenshots for clues; done means the giant black boxes and extremely high render distance no longer occur in those situations.

Written by the indexing model from the issue text.

Assessment

Tech stack
java
Domain
computer-graphics, game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Quiet
Clarity
Needs clarification
Newbie friendliness
35/100

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