Lighting issue with blocks at max build height
Nobody has claimed this yet.
- Dominant language
- Java
- Stars
- 1.2k
- Forks
- 1.1k
- PR merge metrics
- No merged PRs in 30d
Description
Blocks that have been build at build height can have some lighting issues.
This flat area is build at the max build height:
The chunks without the lighting issue are not rendered by voxy.
Visiting the chunks does not seam to fix the lighting issue.
If I zoom into the area, the lighting is still dark and is not fixed.
I'm using release version 0.2.6-alpha on 1.21.10 with default settings. The world was imported from a save.
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the issue in the imported save at maximum build height on Minecraft 1.21.10 with Voxy 0.2.6-alpha and default settings, comparing chunks rendered by Voxy with those that are not. Investigate why visiting or zooming does not refresh the dark lighting; done when lighting is correct and remains correct around blocks built at maximum height.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- java
- Domain
- computer-graphics
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Quiet
- Clarity
- Mostly clear
- Newbie friendliness
- 45/100