Fog is Affected by Vanilla Render Distance Instead of Voxy Render Distance
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- Dominant language
- Java
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Description
I was very impressed with the Voxy chunks and thought, great, now I can turn down my render distance a bit and let the farther-away chunks be handled by Voxy.
Then I noticed that, for some apparent reason, the fog changed. I really liked the environmental fog at the previous render distance and was wondering why that should affect the Voxy fog. After testing it a bit, I found that the voxy fog greatly depended on the vanilla render distance.
Example
The only difference in the settings is the changed render distance; everything else is the same.
Render distance 32
Render distance 2
Render distance 16
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Reproduce the issue using the three vanilla render-distance settings shown in the report while keeping the other settings unchanged. Trace how Voxy fog and render-distance values are handled, then verify that changing vanilla render distance no longer changes Voxy fog behavior and rerun the comparison.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- java
- Domain
- computer-graphics
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Quiet
- Clarity
- Mostly clear
- Newbie friendliness
- 48/100