Proper block hitboxes when using block_in_hitbox config option
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- Dominant language
- Rust
- Stars
- 2.3k
- Forks
- 106
- Avg merge
- 4d 22h
- Merged PRs (30d)
- 3
Description
The server allows a player to place a block so that it intersects with the player, which causes the player to be moved up or along to clear the block, or, if the block is placed at head height, causes them to crawl.
The notchian server will not allow blocks to be placed in these circumstances.
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by locating the block_in_hitbox configuration handling and the server's block-placement collision checks. Compare placement behavior with the issue's described notchian-server behavior, including intersections at body and head height; done means invalid placements no longer move or make the player crawl.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- rust
- Domain
- backend, game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100