Hitting players causes crash
Nobody has claimed this yet.
Assessment
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Newbie friendliness
- 25/100
Research direction
Start by reproducing the crash when one player punches or melee-attacks another on the server, and capture the client output or stack trace. Trace the server-side handling for player attacks and identify the relevant failure; done means the same interaction no longer crashes the client.
Written by the indexing model from the issue text.
Description
If you try to punch or melee attack someone else on the server your client crashes.
- Dominant language
- Rust
- Stars
- 2.3k
- Forks
- 106
- Avg merge
- 4d 22h
- Merged PRs (30d)
- 3
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
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