MCHPR / MCHPR/MCHPRS

Glitch through the ground when disconnecting and reconnecting

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Dominant language
Rust
Stars
2.3k
Forks
106
Avg merge
4d 22h
Merged PRs (30d)
3

Description

When the player is not flying, a disconnection followed by a reconnection will cause the player to glitch a few blocks below.

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

No files or tests are identified. Reproduce the issue by disconnecting and reconnecting a non-flying player, then trace the server's connection and player-position handling. Done means the player no longer returns a few blocks below ground after reconnecting.

Written by the indexing model from the issue text.

Assessment

Tech stack
rust
Domain
networking
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
35/100

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