LuxCoreRender / LuxCoreRender/BlendLuxCore
Curve RGB Node
Nobody has claimed this yet.
- Dominant language
- Python
- Stars
- 877
- Forks
- 108
- PR merge metrics
- No merged PRs in 30d
Description
if possible a RGB curve node is necessary to try to obtain colors by analyzing the approximate spectrum of each frequency in the reflectance,
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Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
The issue names no files, tests, or entry points. First clarify the intended RGB curve node behavior and how the reflectance spectrum should be converted to color, then locate the existing Blender node implementation. Done should include an agreed specification and validation that the node produces the expected colors from representative spectra.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- blender, python
- Domain
- computer-graphics
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100