LuxCoreRender / LuxCoreRender/BlendLuxCore

Add support for the new mesh pipeline

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#335 0 comments 0 reactions 1 assignee View on GitHub

@Theverat is already working on this.

Since Dec 16, 2019.

enhancement
Dominant language
Python
Stars
877
Forks
108
PR merge metrics
No merged PRs in 30d

Description

Support the following new shape types:

  • Subdivision
  • Height Displacement
  • Vector Displacement
  • Simplify
  • Harlequin
  • Expose map.channels property of VectorDisplacement so user can use maps from other programs
  • Add info to Harlequin node about usage (that it outputs into vertex colors)
  • Fix bug affecting the use of shapes on instances, leading to insane RAM usage
  • Make viewport updates reliable (use the special shape force update function)
  • Tooltips, good parameter names and other polishing

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