LuxCoreRender / LuxCoreRender/BlendLuxCore
Add support for the new mesh pipeline
Open
@Theverat is already working on this.
Since Dec 16, 2019.
enhancement
- Dominant language
- Python
- Stars
- 877
- Forks
- 108
- PR merge metrics
- No merged PRs in 30d
Description
Support the following new shape types:
- Subdivision
- Height Displacement
- Vector Displacement
- Simplify
- Harlequin
- Expose map.channels property of VectorDisplacement so user can use maps from other programs
- Add info to Harlequin node about usage (that it outputs into vertex colors)
- Fix bug affecting the use of shapes on instances, leading to insane RAM usage
- Make viewport updates reliable (use the special shape force update function)
- Tooltips, good parameter names and other polishing
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