LuxCoreRender / LuxCoreRender/BlendLuxCore
Clear material/object id
Nobody has claimed this yet.
- Dominant language
- Python
- Stars
- 877
- Forks
- 108
- PR merge metrics
- No merged PRs in 30d
Description
Would be nice to have button that clears material/object id to default all of them to id 0(black).
This is especially useful when user wants to have clean masks (pure r,g,b). But as default everything gets random id, so every id has to be manually set to zero, which in bigger scenes would wasteprecious time.
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Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by locating the Blender add-on controls for material and object IDs and reading how those IDs are assigned. The issue asks for a button that resets them all to ID 0; done means users can clear IDs across a scene without resetting each one manually.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- blender, python
- Domain
- desktop
- Issue type
- Feature
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 25/100