LuxCoreRender / LuxCoreRender/BlendLuxCore

Bump Preview and Values

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#267 3 comments 0 reactions 0 assignees View on GitHub

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Dominant language
Python
Stars
877
Forks
108
PR merge metrics
No merged PRs in 30d

Description

System Information

Win 7 gtx 1070

Software Version
  • Blender version: (example: 2.79, see splash screen)
  • LuxCore version: daily build 2.2 beta 2

1 Material Preview
In material tab preview does not show changes when bump map connected

2 ViewPort Preview
Maping of values is strange from -1 cm to 1 cm
make no sense on viewport preview
used math node to multiply input data


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Contributor guide

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

No source file or test is named. Start by reproducing the bump-map behavior in Blender's Material Preview and the value-mapping behavior in ViewPort Preview using the reported LuxCore daily build setup, then compare the previews with the connected bump map and Math node input. Done means both previews reflect the expected bump changes and use sensible value mapping.

Written by the indexing model from the issue text.

Assessment

Tech stack
blender, python
Domain
computer-graphics
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
30/100

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