LuxCoreRender / LuxCoreRender/BlendLuxCore

Volume Fire&Smoke crash

Open
#161 4 comments 0 reactions 1 assignee View on GitHub

@Dade916 is already working on this.

Since May 16, 2018.

bug
Dominant language
Python
Stars
877
Forks
108
PR merge metrics
No merged PRs in 30d

Description

System Information

W7x64, 2xE5-2670, 57GB ram, GTX 1080+Titan6GB

Software Version

2.79b
2.0

Error message from Blender console

Unknwon for now

Short description of error

Crash while rendering smoke, either in viewport or final render, doesn't happen all the time.
Could be related to AOVs

Exact steps for others to reproduce the error

Setting smoke sim, bake, render, crash

Only have tried Sobol for now

PS : I don't know if it's planned, but I would love a ZDepth AOV for volumes, and other volumes AOVs
EDIT : oh god it is ! Thanks !

LuxCoreExplosionTest.zip

Dug it up a bit, definetly AOVs, but I don't know wich one yet. Working : Depth, Emission, Direct, Indirect, Position, Shading Normal, Geometry Normal, Shadow information


Want to back this issue? Post a bounty on it! We accept bounties via Bountysource.

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Assessment

This issue has not been assessed yet.

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.