LolBaum / LolBaum/BlockGame

Improve transparency rendering for Blocks

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#24 0 comments 0 reactions 1 assignee View on GitHub

@LolBaum is already working on this.

Since Dec 9, 2024.

enhancement
Dominant language
C++
Stars
3
Forks
0
PR merge metrics
No merged PRs in 30d

Description

The naming of current transparency types is misleading

  • solid ✓
  • transparent (translucent)
  • transparent_opaque (has opaque parts and transparent parts)

Configuration for special BlockTypes could be improved:
Useful cases:

  • leafs (transparent + backface should be visible)
  • Glass (transparent + backface should be visible next to solid blocks/Air + no face next to another glass block)
  • Ice (translucent + ???)
  • composite block made out of opaque, transparent and translucent parts?

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