LolBaum / LolBaum/BlockGame

Implementing threading for Chunk loading

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#12 0 comments 0 reactions 1 assignee View on GitHub

@LolBaum is already working on this.

Since Apr 29, 2022.

enhancement
Dominant language
C++
Stars
3
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0
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No merged PRs in 30d

Description

At a high sight distance the chunk loading / generation can really decrease the performance. That's why the chunk loading will be refactored into it's own thread

the following videos will be used as reference for the implementation:
https://www.youtube.com/watch?v=WGr4Z9uzS0Y (GamesWithGabe)
https://www.youtube.com/watch?v=bQDVVuov_sU& (GamesWithGabe)

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