Loethor / Loethor/ruce

Add a method in Moves to produce chess strings

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enhancement GUI
Dominant language
Rust
Stars
1
Forks
0
PR merge metrics
No merged PRs in 30d

Description

A pawn moving from
```
Move {
initial_square: 12,
target_square: 28,
},
```
shall produce "e4"

Maybe worth it to check what UCI expects... e4 vs e2e4 or some weird shit

Contributor guide

No contributing guide indexed for this repository

Research direction

Start by locating the Moves type and its Move fields, then check the UCI format expected for chess moves. The work is done when the example move from square 12 to square 28 produces the agreed string, such as "e4" or the corresponding UCI form.

Written by the indexing model from the issue text.

Assessment

Tech stack
rust
Domain
game-dev
Issue type
Feature
Difficulty
2/5
Estimated time
1-3 hours
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
58/100

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