Loethor / Loethor/pixel_simulation

Add music

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Dominant language
GDScript
Stars
0
Forks
0
PR merge metrics
No merged PRs in 30d

Description

This issue has no description.

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

The issue contains no implementation details, files, tests, or entry points. First inspect the project structure to find how audio or game scenes are organized, then clarify what music is required and where it should play. Done should be defined by an agreed music behavior and a way to verify it in the running game.

Written by the indexing model from the issue text.

Assessment

Domain
game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
20/100

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