Loethor / Loethor/pixel_simulation
create a main menu
Open
gui
- Dominant language
- GDScript
- Stars
- 0
- Forks
- 0
- PR merge metrics
- No merged PRs in 30d
Description
- some buttons
- one goes to sandbox mode
- other goes to sandbox with character #25
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
The issue does not name a scene, script, test, or entry point. First locate how the game currently starts and how sandbox mode and character #25 are opened. Done means a main menu exists with buttons for sandbox mode and sandbox mode with character #25, but the exact layout and navigation behavior still need clarification.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- godot
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100