Loethor / Loethor/pixel_simulation

Implement plants/trees

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Dominant language
GDScript
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Description

- implement dirt
- implement seed
- implement planted dirt?
- planted dirt + water -> plant
- plant + water -> tree?

Contributor guide

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Use the listed progression as the starting specification: dirt, seed, planted dirt, plant, and tree. Before coding, clarify whether the question-marked transitions are intended and define the expected behavior for watering each state; completion should cover the agreed transitions.

Written by the indexing model from the issue text.

Assessment

Domain
game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
20/100

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