Loethor / Loethor/Alpacos

Basic IA that tracks at character

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#64 0 comments 0 reactions 0 assignees View on GitHub

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Dominant language
GDScript
Stars
6
Forks
2
PR merge metrics
No merged PRs in 30d

Description

Problem

We don't have any AI behavior.

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

The issue does not name any files, tests, entry points, or specific tracking behavior. Start by inspecting the Godot project structure and existing character and AI code, then clarify the intended behavior and acceptance criteria before implementation. Done should include a defined character-tracking behavior and a way to verify it in-game.

Written by the indexing model from the issue text.

Assessment

Tech stack
godot
Domain
game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
15/100

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