Loethor / Loethor/Alpacos

Ammo box: Sprite and annimation

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enhancement graphics
Dominant language
GDScript
Stars
6
Forks
2
PR merge metrics
No merged PRs in 30d

Description

## Problem
We don't have ammo box

## Proposal
Add it. It can move a bit as a cute animation.

## Minimum added value
Box scene with sprite and animation (no behavior)

## Note
Check issue [53](https://github.com/Loethor/Alpacos/issues/53).

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by checking issue 53 and the repository's existing Godot scene conventions. Add an ammo-box scene with its sprite and a small animation, without behavior; done when the scene exists and displays the proposed movement.

Written by the indexing model from the issue text.

Assessment

Tech stack
godot
Domain
game-dev
Issue type
Feature
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
45/100

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