double tap for doing a flip
Open
Nobody has claimed this yet.
character
enhancement
- Dominant language
- GDScript
- Stars
- 6
- Forks
- 2
- PR merge metrics
- No merged PRs in 30d
Description
Currently flip is performed with [delete] key. In the original game is performed with double-tapping [backspace]
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by locating the flip input handling and its existing Delete-key binding in the Godot project. Check how keyboard timing is handled, then verify in the game that double-tapping Backspace performs a flip and the behavior matches the issue description.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- godot
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 2/5
- Estimated time
- 1-3 hours
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 48/100