Loethor / Loethor/Alpacos

double tap for doing a flip

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character enhancement
Dominant language
GDScript
Stars
6
Forks
2
PR merge metrics
No merged PRs in 30d

Description

Currently flip is performed with [delete] key. In the original game is performed with double-tapping [backspace]

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by locating the flip input handling and its existing Delete-key binding in the Godot project. Check how keyboard timing is handled, then verify in the game that double-tapping Backspace performs a flip and the behavior matches the issue description.

Written by the indexing model from the issue text.

Assessment

Tech stack
godot
Domain
game-dev
Issue type
Feature
Difficulty
2/5
Estimated time
1-3 hours
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
48/100

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