Loethor / Loethor/Alpacos

basic missile scene

Open
#10 0 comments 0 reactions 0 assignees View on GitHub
enhancement items
Dominant language
GDScript
Stars
6
Forks
2
PR merge metrics
No merged PRs in 30d

Description

Minimum features:
- has a collider
- explodes on contact
- explode method (just a blueprint, no behavior)
- movement physics (gravity)
- wind affects it (code some basic wind, horizontal +/- 1 in strength
- for the sprite, something basic like a red triangle

Contributor guide

No contributing guide indexed for this repository

Research direction

The issue names no files, tests, or entry points, so first inspect the existing Godot scene and projectile patterns in Alpacos. Done means a basic missile scene has a collider, gravity and horizontal wind movement, contact-triggered explosion behavior, an empty explode method blueprint, and a red-triangle sprite.

Written by the indexing model from the issue text.

Assessment

Tech stack
godot
Domain
game-dev
Issue type
Feature
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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