LiveSplit / LiveSplit/LiveSplit

[Feature Requests] Subtract specified amount of time from final time

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Dominant language
C#
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Forks
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Merged PRs (30d)
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Description

With image-based autosplitting becoming more commonly used, myself and others would really like to see a feature which allows you to subtract a certain amount of time once the run ends. Many games do not have a very good frame that can be used to detect when the run ends, but most games have a visual cue that follows slightly later that can be used to end time. For example, the run would end, then 5 seconds later the timer would end. 5 seconds would then be subtracted from the final time.

I honestly do not know if this would be easy to implement or not, but I would absolutely love to see this in the future. For a game I'm currently running, image-based autosplitting works perfectly except for the very end of the run, where I have to manually end time.

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by tracing how image-based autosplitting detects the end of a run and how the final time is recorded. Determine where a user-specified subtraction would fit, then define expected behavior for the delayed visual cue and verify the resulting final time; the issue names no files or tests to run.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
desktop
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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