Lightcaster-Studios / Lightcaster-Studios/Beamerman
Cleanup Lazer & Player
Open
Nobody has claimed this yet.
Feature.Laser
Feature.Player
Good First Issue
Task.Refactor
- Dominant language
- C++
- Stars
- 1
- Forks
- 5
- PR merge metrics
- No merged PRs in 30d
Description
Lazer: Seems to have lots of legacy variables
Player: Too many variables. See if can group them
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by locating the Lazer and Player implementations and reviewing their variables and uses. Identify which Lazer variables are legacy and how Player variables could be grouped, then confirm that the cleanup preserves existing game behavior.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp, unreal-engine
- Domain
- game-dev
- Issue type
- Refactor
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100