LibChecker / LibChecker/LibChecker-Rules
[New Rule] (SluaUnreal Lua Integration Team)
Nobody has claimed this yet.
- Dominant language
- Python
- Stars
- 197
- Forks
- 82
- PR merge metrics
- No merged PRs in 30d
Description
Library filename / 库文件名
libslua.so
Library label / 库的文字标签
slua
Library team / 库的开发团队
slua Open-Source Contributors
Files & Comment / 同组文件 & 备注
For pangweiwei/slua: "This library is part of the slua plugin for Unity, enabling Lua scripting in Unity projects. It supports interaction between Lua scripts and C# code for game logic or modding. Commonly found in Unity project directories like Assets/Plugins/slua/Binaries/. Ensure compatibility with Unity versions and platform-specific builds."For Neopallium/slua: "This library is a static Lua compiler for embedding Lua in C/C++ applications. It compiles Lua code into C code, producing libslua.so or libslua_static.a. Ensure compatibility with target platforms to avoid linking errors."
In Apps / 出现于
Unity Slua Plugin
Library icon / 库图标
No Logo Provided
Library description / 库描述
pangweiwei/slua
“Fastest Lua binding via static code generating for Unity3D and Mono.”
Neopallium/slua
“Static Lua compiler – Compile Lua code into C code.”
Produces libslua.so and libslua_static.a for embedding Lua in C/C++ applications.
Library relative URL / 相关链接
https://github.com/pangweiwei/slua https://github.com/Neopallium/slua
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No repository file or test is named in the issue. Start by locating existing library-rule definitions and their validation path; done means a rule identifies libslua.so with the label slua and preserves the supplied project links and descriptions.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- c, cpp, lua, unity
- Domain
- tooling
- Issue type
- Feature
- Difficulty
- 2/5
- Estimated time
- 1-3 hours
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 45/100