LambdaHack / LambdaHack/LambdaHack
Flamelike weapons
Nobody has claimed this yet.
- Dominant language
- Haskell
- Stars
- 664
- Forks
- 57
- PR merge metrics
- No merged PRs in 30d
Description
Have you thought of what it would require to have a flamer type of weapon? An area of effect item, that would spread from the user and fan out like a flame or cone? Walls would block the cone, maybe characters would too. It would probably be a bit problematic for the AI to use, because of the possible collateral damage.
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
The issue proposes a flamelike weapon with a spreading area-of-effect cone, blocked by walls or characters, and notes possible AI collateral damage. It names no files, tests, or entry points, so the first step would be locating the weapon, area-of-effect, map-blocking, and AI systems; done would require an agreed design and implemented behavior.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- haskell
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100