LabyMod / LabyMod/labymod4-server-api
+ LabyModPlayerSwitchServerEvent
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- Dominant language
- Java
- Stars
- 12
- Forks
- 3
- PR merge metrics
- No merged PRs in 30d
Description
General Troubleshooting
- I am using the latest version of the LabyMod 4 Server API.
- I have checked for similar issues on the Issue-tracker.
- I have checked for Pull Requests that might already address this issue.
Feature Request
- LabyModPlayerSwitchServerEvent
An event with which you can query a player's sub-server. With the ServerSwitchEvent from Bungeecord this works with 1.8 to 1.12 but everything above that is not recognized by the ServerSwitchEvent, something like Subtitles or TabListBanner etc
Example Use-Case
@EventHandler(priority = 0)
public static void onServerjoin2(LabyModPlayerSwitchServerEvent event) {
final ProxiedPlayer player = event.getPlayer();
LabyModPlayer labyModPlayer = LabyModProtocolService.get().getPlayer(player.getUniqueId());
LabyModProtocol labyModProtocol = LabyModProtocolService.get().labyModProtocol();
List<String> addonsToDisable = new ArrayList<>();
PermissionGroup permissionGroup = CloudAPI.getInstance().getOnlinePlayer(player.getUniqueId()).getPermissionEntity().getHighestPermissionGroup(CloudAPI.getInstance().getPermissionPool());
labyModPlayer.sendTabListBanner(null);
labyModPlayer.sendTabListBanner("https://yourpng.com");
labyModProtocol.sendPacket(labyModPlayer.getUniqueId(), new PlayingGameModePacket(null));
if (player.getServer().getInfo().getName() == null) {
return;
}
else if (player.getServer().getInfo().getName().contains("CityBuild")) {
labyModProtocol.sendPacket(labyModPlayer.getUniqueId(), new PlayingGameModePacket("§3§lCB"));
}
else if (player.getServer().getInfo().getName().contains("Lobby")) {
labyModProtocol.sendPacket(labyModPlayer.getUniqueId(), new PlayingGameModePacket("§bLobby"));
labyModPlayer.revertDisabledAddons();
}
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
The issue names no repository files or tests; start by tracing the Server API's event handling and the BungeeCord ServerSwitchEvent behavior described. Done means a LabyModPlayerSwitchServerEvent can expose a player's sub-server for newer protocol versions and support the shown event-handler use case.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- java
- Domain
- api
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100