LWJGL / LWJGL/lwjgl3

lwjgl dlss/fsr/xess bindings

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#1,069 2 comments 0 reactions 0 assignees View on GitHub

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Type: Enhancement
Dominant language
Java
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Forks
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Description

Description

by quick search did not get any mention of dlss/fsr/xess bindings for lwjgl/java (to the c/c++ nvidia/amd/intel api libs).
so whenever time, those bindings would rock. they are of course not included in opengl/vulkan (or even glfw).

edit: any npu/tpu bindings, similar to opencl to but directly to the tensor cores compute. if opencl does not do it.
(maybe openvino bindings? tho openvino has java bindings already, so scratch that.)

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First steps

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Research direction

The issue names no files, tests, or entry points. Start by identifying how LWJGL currently defines native API bindings and reviewing the DLSS, FSR, XeSS, and tensor-accelerator APIs; done would require an agreed scope and complete cross-platform Java bindings with validation.

Written by the indexing model from the issue text.

Assessment

Tech stack
java
Domain
ai, computer-graphics
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
18/100

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