LMMS / LMMS/lmms

Playback should stop when there is no more song to be played

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#753 6 comments 0 reactions 0 assignees View on GitHub

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enhancement
Dominant language
C++
Stars
10.4k
Forks
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Avg merge
2d 13h
Merged PRs (30d)
7

Description

When you play a song in the main window, the "playback" keeps going well after there are no more blocks to be played, and when no sound is being rendered. This is annoying, and does not facilitate going to tweak the end of the song - you either have to stop where you are (many minutes later) and go back, or start again at the beginning to get to the end.

It would be useful if the cursor stopped at the end of the song, or at least at the end of sound rendering (since this can continue past the end of the blocks).

(This is a very minor bug, but it would be useful.)

Contributor guide

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Reproduce the issue by playing a song in the main window and observing playback after the final block and after sound rendering ends. Trace the playback end handling from there; done means the cursor stops when no more song content or rendered sound remains.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
audio-video-rtc, desktop
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
38/100

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