Playback should stop when there is no more song to be played
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- Dominant language
- C++
- Stars
- 10.4k
- Forks
- 1.3k
- Avg merge
- 2d 13h
- Merged PRs (30d)
- 7
Description
When you play a song in the main window, the "playback" keeps going well after there are no more blocks to be played, and when no sound is being rendered. This is annoying, and does not facilitate going to tweak the end of the song - you either have to stop where you are (many minutes later) and go back, or start again at the beginning to get to the end.
It would be useful if the cursor stopped at the end of the song, or at least at the end of sound rendering (since this can continue past the end of the blocks).
(This is a very minor bug, but it would be useful.)
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First steps
- Read the whole issue, then the project's contributing guide.
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- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Reproduce the issue by playing a song in the main window and observing playback after the final block and after sound rendering ends. Trace the playback end handling from there; done means the cursor stops when no more song content or rendered sound remains.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- audio-video-rtc, desktop
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 38/100