"Link Channels" does not include choice of progression
- Dominant language
- C++
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Description
RC8 (most likely all -Tested in rc6 & 8)
Recreate:
* Insert any FX with split channels (f.i. GLame LP Filter)
* Make sure *link-channels* is On (default)
* in *Controls* set left-channel *CutOff* to *Linear* via context-menu (default is Log)
* turn dial
The right channel Dial will still be logarithmic and appear to be out of sync with the left one, witch it is not, it's just not Linear as the left one.
Contributor guide
No contributing guide indexed for this repository
Research direction
Start in LMMS by reproducing the Controls behavior with a split-channel FX, link-channels enabled, and the left-channel CutOff progression changed to Linear. Trace the link-channels handling from the Controls entry point and verify that the linked right dial uses the same progression and remains visually synchronized.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- audio-video-rtc, desktop
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 42/100