[Enhancement] Implement plugin delay compensation
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- Dominant language
- C++
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Description
Some effect plugins have a little delay (for example pitch effects).
See: https://github.com/LMMS/lmms/issues/4494
Currently in LMMS the instruments with that effects added play a little delayed, so not matching into the rest of the song anymore.
Possible solution:
Ardour calculates effect delays and plays the tracks / instruments a little sooner based on their effects delay, so that they still fit into the song. LMMS could do the same.
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
The issue names no LMMS files, tests, or entry points; start by locating effect-plugin processing and how track timing is scheduled. Compare the delay-handling approach described for Ardour, then verify that instruments with delayed effects remain aligned with the rest of a song.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- audio-video-rtc
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 30/100