Effect Chain Wet/Dry
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- Dominant language
- C++
- Stars
- 10.4k
- Forks
- 1.3k
- Avg merge
- 2d 13h
- Merged PRs (30d)
- 7
Description
The ability to mix between a dry signal and a signal affected by several effects would be useful. Currently this would require two mixer channels at minimum.
If this were implemented as a horizontal slider it wouldn't necessarily take too much real estate. In the English translation, there is space next to the "effects chain" header, for example. Otherwise it could be placed on a row by itself to avoid potential issues with translation.
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by locating the effects chain header and mixer-channel UI mentioned in the issue, then trace how dry and affected signals are currently routed. Done means users can mix the dry signal with the signal passing through several effects, preferably through a horizontal slider without requiring two mixer channels.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- audio-video-rtc, desktop
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100