Bug on Gigasampler Player 100% CPU
Open
performance
- Dominant language
- C++
- Stars
- 10.4k
- Forks
- 1.3k
- Avg merge
- 2d 13h
- Merged PRs (30d)
- 7
Description
This is confirmed by another user
Test used in project "RGD Kit 5.gig" sample link + Video demo:
https://drive.google.com/file/d/0B8RY2vt8PBm8NV9qN3Y2LU0tRUU/view
Tested in RC3 latest code and older RC3 versions also.
Contributor guide
No contributing guide indexed for this repository
Research direction
Reproduce the issue in LMMS using the "RGD Kit 5.gig" project and the linked sample/video evidence, comparing the latest RC3 code with older RC3 versions. Done means identifying and resolving the Gigasampler Player condition that drives CPU usage to 100% without breaking playback.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- audio-video-rtc
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100